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The Impact of Video Games on Academic Performance

There is some debate about playing video games has an impact on academic performance. We will try to determine whether or not there is a causal relationship between video games and academic performance

Mitchell Natalie Mae - Mon, 29 Aug 2022 13:47:52 +0100 1560 Views
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It is often said that video games are evil. They cause cruelty, spoil your grades, and damage your eyesight. Mostly this is the opinion of the older generation, who judge games by the news reports. And the average age of the gamer - 33 years, not 13-17 years old as many think. But let's break down why video games are great, what they can teach, and do our brains like them.


The professionals at Cheappaperwriting.com have written an article answering some of the most frequently asked questions based on different research studies.


Is it possible to become dumb by playing video games?


The first claim we want to refute is that video games dumb down. If it were that simple, all gamers would be dumbed down over decades of industry development, and the genius game creators would be the first to be dumbed down.


In fact, complex quests and puzzles are powerful exercises in logic and attentiveness. Students playing action-adventure games (action-adventure thrillers) are better at learning a second language and math. They are well versed in history and cultural studies due to the mysteries of ancient civilizations in the games series Uncharted and even have minimal skills in cryptology.


Along with logic, there is a powerful pumping of creative thinking. Creative thinking is an essential skill for success in writing a business law paper. It involves the ability to see things from a different perspective and to come up with new ideas.


More than one designer and architect grew up on The Sims series of games, where many of us built our first masterpieces, created our first families and, it seems, did not even suspect that then all this would be reflected in real life.


There are a number of "ingredients" in video games that are important for brain plasticity: for learning, attention, vision, and so on. In reasonable doses, vigorous "shooters" and "walkers" have a powerful positive effect. Scientists paid attention to it and decided to use the results in education and rehabilitation.


As a result: It takes a lot to become dumb by playing video games. Studies by scientists point to a positive effect on the brain if you know the measure. So those who don't play games are already at a loss.


Video games ruin your eyesight


Scientists have found that those who don't play video games and don't spend a lot of time at the monitor do boast good eyesight. This leads many to the mistaken conclusion that gamers have it the other way around. Except that they have even better eyesight. This has been proven by laboratory studies.


First, gamers can see fine details in the general chaos and can read the ugly font, for example, on drug packages or advertisements, without straining.


Second, they can distinguish more shades of gray, which helps them better navigate the road in heavy fog and spot another car in time. This knowledge is being used in the development of games for visually impaired patients.


A normal person can focus their attention on 3-4 objects, but gamers can focus on 6-7 objects! In addition, people who play video games are better at multitasking and move quickly from one thing to another.


As a result: video games in moderate doses can have a beneficial effect on vision and the development of mindfulness.


Does violence affect the psyche of players?


Video games are often berated for their violence in shooters and other action genres. Think of the "fatalistic" scenes in Mortal Kombat: crunching bones and blood everywhere. 


Relatively recently, after showing the first trailers of The Last of Us. In part II trailers, the Naughty Dog studio received a barrage of criticism for the brutality scenes, where the main character Ellie crushes enemies. Creative director and screenwriter Neil Druckmann pointed out that the scenes were designed that way, and the violence is meant to repel, but not to attract.


The effects of violent scenes are being actively researched, but scientists have yet to find any ironclad evidence to suggest that violent video games make players just as violent. Realism and violence in games do not affect the psyche and behavior of players.


Developers are now scrupulously working on the characters. If before the most recognizable character - Lara Croft - killed mercenaries and various animals in cold blood, with the relaunch of the series the main character: 


●    first, hardly survives the first murder (in self-defense); 
●    second, does not shoot anywhere and tries to resolve conflicts peacefully (if she is not chased by a gang of cutthroats with open fire). 


The creators add more reasonableness to the characters' actions, explain their motives, and condemn violence for violence's sake.


As a result: violence in games is there, but the effects on players' psyches are unproven. Games are given an age-appropriate warning rating for the presence of violent scenes.


To summarize


Excess of anything is harmful. Measure in all things is beneficial. Video games in reasonable doses are not harmful to the mind, vision, psyche, or attention span, but rather have a positive effect. Reconsider your attitude toward video games, if you had prejudices. 


But, like any other activity, it is important to know when to stop. Video games can become an addictive hobby, resulting in wasted time and decreased productivity. If you find yourself spending too much time playing video games, limit your gaming sessions or consider giving them up altogether.  


If you have spent all your time playing games and have neglected your academic work, then it is time to academic essays for money. Such a service can free up your time so you can focus on other things, like schoolwork or your personal life.

 

 

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